📄
🎲
📂
💾
✂️
⧉
📋
❌
↶
↷
1
2
3
◆
✏️
▭
◯
🪣
⛏️
⬚
🖐️
⌫
1/1
1/2
1/4
🗄️
🎨
📜
🔊
⟳ Portrait
▦
▶️
📷
Ground
Overlay
Upper
Map
Collision
Region
Shadow
Event
2×
☁ Save
☁ Load
Tilesets
MV Tabs
Set
Sheet
🌱 Auto
▦ 1×1
Jump
Map List
+
Loading…
Region #
paint 1–63; eraser clears.
Shadow: click a tile
quarter
to add; drag to paint; Eraser removes.
Event: tap an empty tile to place; tap an event to edit.
1
Map
Collision
Region
Shadow
Event
🎲 Generate Map
✕
Type
Town
Route
Forest
Dungeon
Interior
Name
Width
Height
Seed
🎲
Town
Keep/castle
Pond
Houses
Tier
Generates onto the canvas — tweak, then ☁ Save to Repo.
Generate
Cancel
Map Properties
✕
Name
Width
Height
Resize
Region
awakened
custom
Layout ID
☁ Save to Repo
Done
Transfer — click where the player arrives
✕
Map
Event
✕
OTHER EVENTS ON THIS MAP
—
—
—
—
—
✏ Pencil
build c78068cb1133d3f99f598f8e4e628efbe5137f01
Character Sprites
✕
Loading…
No sprite selected.
★ Set as Player
Load map from repo
✕
Loading…